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Step into a roaring stadium and get ready for kickoff in this fast-paced Tonieplay soccer game. With authentic stadium sounds, proper soccer lingo, and endless replayability, no two matches are ever the same. All your future Lionel Messis and Aitana Bonmatís need to do to start playing is pop it on a Toniebox 2 and jump into the action.
Tonieplay offers safe, screen-free gaming with interactive games, quizzes, and adventures—no screens or ads. Designed for kids ages 3-9+, these experiences foster problem-solving, critical thinking, confidence, and self-belief. Kids can play solo or team up with family and friends for multiplayer fun and learning.
The games improve focus, enhance listening skills, and boost hand-eye coordination. Through engaging content, kids also develop decision-making skills and self-efficacy, empowering them to set and achieve goals—all while having fun.
© tonies GmbH
Tonieplay offers safe, screen-free gaming with interactive games, quizzes, and adventures—no screens or ads. Designed for kids ages 3-9+, these experiences foster problem-solving, critical thinking, confidence, and self-belief. Kids can play solo or team up with family and friends for multiplayer fun and learning.
The games improve focus, enhance listening skills, and boost hand-eye coordination. Through engaging content, kids also develop decision-making skills and self-efficacy, empowering them to set and achieve goals—all while having fun.
HOW TO PLAY:
Listen to the story: This interactive mystery lets you shape what happens next. The Junior Detectives will present you with clues, questions, and choices - listen carefully, then decide how the story continues as you try to crack the case.
Hunt for clues and make your choice: The Toniebox 2 Light Ring will light up to show your options on the Game Disc. Turn the Controller, press the button and make your choice to help solve the mystery. Every decision changes the story – sometimes in surprising ways!
Track the suspects: Decode secret messages, follow leads, and choose how to outsmart dastardly villains. Chase suspects through London’s foggy streets, unlock ancient secrets at Stonehenge, with every choice you’ll lead the Junior Detectives closer to the truth, or deeper into danger! You control the adventure. Choose wisely, think like a detective, and crack the case.
Play again: With different choices come different endings! Want to see what happens if you take a different path? Play again and choose a new route, you might uncover even more secrets this time.
*Toniebox 2 and Tonieplay Controller required to play - sold separately. Tonieplay only compatible with Toniebox 2.
Join Peppa Pig as she explores her new house, attends playgroup with her friends, reads stories at the library and even goes sailing with Grandpa Pig! There’s fairy tale fun, quizzes, music and muddy puddles galore.
Tonieplay offers safe, screen-free gaming with interactive games, quizzes, and adventures—no screens or ads. Designed for kids ages 3-9+, these experiences foster problem-solving, critical thinking, confidence, and self-belief. Kids can play solo or team up with family and friends for multiplayer fun and learning.
The games improve focus, enhance listening skills, and boost hand-eye coordination. Through engaging content, kids also develop decision-making skills and self-efficacy, empowering them to set and achieve goals—all while having fun.
HOW TO PLAY:
You’re invited to spend the day in Peppatown! Peppa has lots of fun planned and she’ll be joining in, so you can’t go wrong and you won’t get lost. Just keep your Peppa Pass nearby — it’s time to explore Peppatown.
Show your Peppa Pass: After saying hello, Peppa will ask to see your Peppa Pass. When she does, just hold the card over the Tonieplay Controller and the game will get started. If you don’t have the pass, it’s not a problem. Just press controller button instead.
Choose a place to visit: Each spot in Peppatown has something new to discover. One of Peppa’s friends will be waiting with a story, a quiz, or a fun activity. Turn the controller and press the button to choose where to go.
Time for Muddy Puddles: After each game, Peppa will invite you to jump in muddy puddles. Press the button and have a good jump around – SPLASH!
Bonus: Listen carefully: Your Peppa Pass might unlock a little surprise... but only if you use it at just the right moment. So keep those ears open!
© ABD/Hasbro
Grab your popcorn and dive into this Disney Pixar Tonieplay Game! Choose one of six iconic movies, search the poster to uncover 50+ hidden objects and unlock unforgettable movie moments. Want to level up your skills? Challenge yourself to beat your best score!
Get ready to explore six exciting Pixar worlds.
Disney and Pixar’s Finding Nemo & Finding Dory: Dive deep into the ocean! From coral reefs to the big blue sea, these adventures are full of silly fish, big hearts, and lessons about courage and never giving up.
Disney and Pixar’s Toy Story: Toys come to life when no one’s looking. Join Woody, Buzz Lightyear, and the whole gang as they learn what it really means to be a friend.
Disney and Pixar’s Cars: Start your engines and head to Radiator Springs! Zoom around with Lightning McQueen and Mater as they learn about friendship, teamwork, and what really matters beyond the race track.
Disney and Pixar’s Monsters Inc. & Monsters University: Step into Monstropolis, where monsters power their world with screams. Sulley, Mike, and their friends are ready to share funny, heartwarming adventures – from college mayhem to bedtime doorways.
Disney and Pixar’s The Incredibles: Being super isn’t always easy. Battle the bad guys, save the day, and still make it home for dinner with Mr. Incredible, Elastigirl, Violet, Dash, and baby Jack-Jack.
Disney and Pixar’s Coco: A world of color, music, and memories awaits. Travel with Miguel through the Land of the Dead as he discovers the true meaning of family – and what it means to follow your heart.
HOW TO PLAY:
Two ways to play – one big Pixar adventure!
When you start the game, you’ll need to choose which way you want to play:
Cinema Mode
Relax and enjoy the magic of the movies! In this mode, you explore one Pixar world at a time, find hidden items on the poster, and unlock magic scenes.
Pick a Pixar World to begin your adventure.
Listen out for the search clue, then find the matching picture on the poster.
Check the sticker and its color and select the matching section on the Disc.
Find all 3 hidden moments to unlock a special movie scene.
Choose another Pixar world and keep playing!
Challenge Mode
This mode is all about speed and focus. You’ll get one search task after another – from all the Pixar worlds. Complete as many as you can before time runs out!
Start Challenge Mode to begin.
Listen out for the search clue, then find the matching picture on the poster.
Check the sticker and its color and select the matching section on the Disc.
Work fast – each task is timed and gets faster as you go!
Try to beat your highest score, but watch out! Make two mistakes, and you’ll lose the game.
Missed the search task? Point the Controller to the question mark icon to hear the search task again.
Need the answer?If you can’t spot the object, turn the Controller to the question mark icon and press the button to hear the answer.
Having trouble? Try restarting the game, or head to support.tonies.com for help.
*Toniebox 2 and Tonieplay Controller required to play - sold separately. Tonieplay only compatible with Toniebox 2.
©Disney
Join the singing Summerbys on a quest to solve the mystery of “the grumblings.” Meet magical creatures, gain powers, and unlock secret songs! With 20+ interactions, fun mini-games, and different endings to explore, your choices shape the adventure to save Mount Majestic.
Tonieplay offers safe, screen-free gaming with interactive games, quizzes, and adventures—no screens or ads. Designed for kids ages 3-9+, these experiences foster problem-solving, critical thinking, confidence, and self-belief. Kids can play solo or team up with family and friends for multiplayer fun and learning.
The games improve focus, enhance listening skills, and boost hand-eye coordination. Through engaging content, kids also develop decision-making skills and self-efficacy, empowering them to set and achieve goals—all while having fun.
*Toniebox 2 and Tonieplay Controller required to play - sold separately. Tonieplay only compatible with Toniebox 2.© tonies GmbH
At the end of an exciting day it can be challenging for little ones to wind down. Sleepy Sheep Night Light Tonie was created to help. By combining beautifully composed melodies and a warm glow, with the ability to record and play personalized goodnight messages, it helps create a mood of gentle enchantment – perfect for winding down and drifting off. It’s a comforting presence throughout the night too, helping little ones fall back to sleep on their own if ever their dreams are interrupted.
Toniebox sold separately.
©tonies GmbH
At the end of an exciting day it can be challenging for little ones to wind down. Sleepy Bear Night Light Tonie was created to help. By combining beautifully composed melodies and a warm glow, with the ability to record and play personalized goodnight messages, it helps create a mood of gentle enchantment – perfect for winding down and drifting off. It’s a comforting presence throughout the night too, helping little ones fall back to sleep on their own if ever their dreams are interrupted.
Toniebox sold separately.
©tonies GmbH
Toniebox sold separately.
Artwork and character design: © 2025 Nina Faßbender
Audio production: ℗ 2025 tonies GmbH
Toniebox sold separately.
℗ tonies GmbH
Junie B. Jones and the Stupid Smelly Bus
Is Junie B. Jones ready for her very first day of school? Junie B. is all set for kindergarten—new clothes, new crayons, and a big attitude! But there's just one little problem: she absolutely, positively does not want to ride the stupid smelly school bus. When the big day finally arrives, Junie B. comes up with a hilarious plan to avoid the bus altogether… even if it means hiding out in school all by herself. With her big personality and even bigger imagination, Junie B. learns that starting school might not be so scary after all—and maybe, just maybe, the bus isn't the worst thing in the world.
Junie B. Jones and a Little Monkey Business
When Junie B. learns there's a surprise at home, she finds out she's going to have a brand-new baby brother. But that’s not the best part—Grandpa says he’s the cutest little monkey you ever saw! Junie B. takes that very seriously and heads to school with some wild news: her baby brother is a real, live monkey! Soon, her classmates are offering up their lunches and toys just to get a peek. But when things start to spin out of control, Junie B. has to face the principal—and the truth. Can this kindergartner clean up her monkey business before it gets too bananas?
Junie B. Jones and Her Big Fat Mouth
Junie B. Jones can’t help herself—her big fat mouth is always getting her into trouble! When her teacher asks the class to share what they want to be when they grow up, Junie B. doesn’t have a clue. So, she blurts out the first thing that pops into her head—and now she’s stuck with it! As her classmates proudly prepare for Job Day, Junie B. scrambles to come up with a plan. From shining teeth to tingling gums to a man named Gus Vallony, it’s going to take a lot of imagination (and a little bit of luck) to fix this mix-up. Being a grown-up is harder than it looks!
Junie B. Jones and Some Sneaky Peeky Spying
Junie B. Jones is the bestest sneaky peeky spy in the whole wide world. She spies on her teacher, she spies on her family, she even spies on the secret mystery guy at the grocery store! But when one of her spy missions goes a teeny bit wrong—and she ends up hiding in a basket of delicious cookies—Junie B. learns that sometimes being sneaky can land you in big trouble. With Grandparents’ Day coming up, Junie B. has to figure out when it’s okay to be curious…and when it’s better to mind her own business.
Toniebox sold separately.
1. ©️ and ®️ 1992 by Barbara Park. ℗ 2002 Random House, Inc. ©️ 1992 by Denise Brunkus
2. ©️ and ®️ 1993 by Barbara Park. ℗ 2002 Random House, Inc. ©️ 1993 by Denise Brunkus
3. ©️ and ®️ 1993 by Barbara Park. ℗ 2002 Random House, Inc. ©️ 1993 by Denise Brunkus
4. ©️ and ®️ 1994 by Barbara Park. ℗ 2002 Random House, Inc. ©️ 1994 by Denise Brunkus.
All tonies' Book Tonies feature unabridged text that reflects the language and content of the original publication. Certain titles may include strong or mature language and themes that some listeners may find inappropriate or sensitive for young children. Given the publication date, titles may contain outdated cultural references, language, or themes that reflect the historical context in which they were written. We encourage caregivers to review the content of each title prior to purchase to ensure it aligns with their preferences and values.
In the final three Book Tonies of The Chronicles of Narnia by C. S. Lewis, listeners set sail across uncharted seas, venture into hidden kingdoms, and witness the epic conclusion of Narnia’s timeless saga. From perilous voyages and mysterious enchantments to the last great battle for Narnia’s future, these stories are filled with courage, discovery, and profound wonder. Together, they bring the closing chapters of Narnia’s world to life with all the adventure, heart, and magic families have loved for generations.
The Voyage of the Dawn Treader
Edmund and Lucy Pevensie return to Narnia with their cousin Eustace as they are swept aboard the magnificent ship, the Dawn Treader. Joining King Caspian on a sea voyage, they search for the seven lost lords and encounter enchanted islands, dragons, sea serpents, and mysterious magic. Along the journey, each child faces personal trials that test their courage, character, and faith. Guided by Aslan, their voyage becomes a powerful quest of growth, discovery, and wonder
The Silver Chair
When Eustace Scrubb and Jill Pole are suddenly called into Narnia, they begin a daring quest to find the missing Prince Rilian. With the steady and cautious Marsh-wiggle Puddleglum at their side, they travel through harsh northern lands and deep underground worlds filled with danger. Every sign from Aslan pulls them closer to the truth as they face challenges that test their courage and their trust in one another.
The Last Battle
In the final chapter of Narnia’s history, a false Aslan appears, plunging the land into confusion and fear. King Tirian, the last king of Narnia, calls upon Eustace and Jill to help uncover the truth and defend Narnia from deception and destruction. As the ultimate battle unfolds, old friends return, deep truths are revealed, and the children witness the end of Narnia as they know it and the beginning of something even more beautiful. It is a story of courage, loyalty, sacrifice, and the fulfillment of Aslan’s deepest promises.
All tonies' Book Tonies feature unabridged text that reflects the language and content of the original publication. Certain titles may include strong or mature language and themes that some listeners may find inappropriate or sensitive for young children. Given the publication date, titles may contain outdated cultural references, language, or themes that reflect the historical context in which they were written. We encourage caregivers to review the content of each title prior to purchase to ensure it aligns with their preferences and values.
©️2005 C. S. Lewis ℗ 2019 HarperCollins Publishers
Join Ralph, a spirited little mouse with a big love for adventure, in three timeless tales by Beverly Cleary. Through lively storytelling, Ralph’s trusty toy motorcycle and fearless heart carry listeners through challenges, friendships, and mischief at every turn. From hotel hallways to summer camps and school classrooms, these classic stories celebrate courage, imagination, and the joy of discovery.
The Mouse and the Motorcycle
Ralph the Mouse lives in a cozy hotel until a boy named Keith arrives with a shiny toy motorcycle that changes everything. When Ralph discovers he can get the bike to move by simply making motorcycle noises, a thrilling friendship begins. But adventure comes with risks, and Ralph must use his wits to prove he’s brave enough to handle both the road and responsibility.
Runaway Ralph
Ralph decides to hit the road on his motorcycle and seek freedom at a summer camp but life on the run isn’t as easy as he imagined. Between mischievous campers, hungry cats, and new friends, Ralph learns that independence also means facing the consequences of his choices.
Ralph S. Mouse
Now a regular at the school where his young friend Ryan goes, Ralph’s adventures take an unexpected turn when his motorcycle becomes the source of classroom chaos. When the other kids get involved, Ralph must navigate misunderstandings and teamwork to set things right.
Toniebox sold separately.
All tonies' Book Tonies feature unabridged text that reflects the language and content of the original publication. Certain titles may include strong or mature language and themes that some listeners may find inappropriate or sensitive for young children. Given the publication date, titles may contain outdated cultural references, language, or themes that reflect the historical context in which they were written. We encourage caregivers to review the content of each title prior to purchase to ensure it aligns with their preferences and values.
©️ 1965, 1970, 1982 by Beverly Cleary
THE MOUSE AND THE MOTORCYCLE
©️1965 Beverly Cleary (P)2007 HarperCollins Publishers
RUNAWAY RALPH
©️1970 Beverly Cleary (P)2007 HarperCollins Publishers
RALPH S. MOUSE
©️1982 Beverly Cleary (P)2007 HarperCollins Publishers
Follow the hilarious misadventures of Nate Wright, a spirited sixth grader with a knack for troublemaking and a heart of gold, as he navigates middle school life with his best friends, outrageous pranks, and determination to be the coolest kid in town. Written by best-selling author Lincoln Peirce.
1. Big Nate: In a Class by Himself
Follow middle schooler Nate Wright, who, despite his best intentions, finds himself in a series of comical mishaps at school while maintaining his belief in his own destined greatness.
2. Big Nate Strikes Again
In a comedic battle of wits and wills, Big Nate faces his arch-nemesis, Gina, in a class project and fleeceball championship. He navigates a minefield of challenges to secure his shot at middle school glory.
3. Big Nate on a Roll
When 'perfect' Artur joins Nate's scout troop, Nate's quest for dominance takes a hilarious turn as he battles to reclaim his top spot, setting the stage for laughs and mishaps in the third book.
4. Big Nate Goes for Broke
In a frosty showdown against their toughest rivals yet, Nate and his pals from P.S. 38 take on Jefferson Middle School in the Ultimate Snowdown, where victory means more than just sculpting snow—it's about putting an end to their losing streak once and for all.
Toniebox Sold Separately.
Big Nate 1.: Cover art ©️ 2010 by United Features Syndicate, Inc.
Big Nate 2.: Cover art ©️ 2010 by United Features Syndicate, Inc.
Big Nate 3.: Cover art ©️ 2011 by United Features Syndicate, Inc.
Big Nate 4.: Cover art ©️ 2012 by United Features Syndicate, Inc.
© Scripps Licensing Inc
All tonies' Book Tonies feature unabridged text that reflects the language and content of the original publication. Certain titles may include strong or mature language and themes that some listeners may find inappropriate or sensitive for young children. Given the publication date, titles may contain outdated cultural references, language, or themes that reflect the historical context in which they were written. We encourage caregivers to review the content of each title prior to purchase to ensure it aligns with their preferences and values.
Celebrate science, friendship, and creativity with the Questioneers: Ada Twist, Iggy Peck, Rosie Revere, and Sofia Valdez. Listeners will discover the joy of learning through these inspiring adventures. Written by best-selling author Andrea Beaty.
1. Rosie Revere and the Raucous Riveters
As an aspiring engineer, Rosie Revere faces challenges when she helps her World War II-era aunt and her pals, the Raucous Riveters, with a mural competition, finding inspiration with help from friends Iggy Peck and Ada Twist.
2. Ada Twist and the Perilous Pants
Ada Twist, a curious scientist, embarks on a journey of discovery with her friends to rescue Rosie Revere's Uncle Ned, who floats away wearing helium pants, prompting Ada to ask questions about balloon flight, outer space, and the best rescue plan.
3. Iggy Peck and the Mysterious Mansion
Iggy Peck, future architect, teams up with his friends Rosie, Ada, and Sofia to unravel the mystery of a supposedly haunted house inherited by Ada's Aunt Bernice. When priceless antiques go missing, it threatens to cost Aunt Bernice her home. This requires Iggy's architectural expertise and their collective effort to save the day.
4. Sofia Valdez and the Vanishing Vote
When Sofia’s class is tasked with choosing a class pet, Sofia leads a fair election between Team Turtle and Team Bird, but a missing vote sparks a quest by Sofia Valdez and the Questioneers to restore democracy.
Toniebox sold separately.
1. © 2018 Andrea Beaty
2. © 2019 Andrea Beaty
3. © 2020 Andrea Beaty
4. © 2020 Andrea Beaty
1. Ⓟ 2018 Dreamscape Media, LLC
2. Ⓟ 2019 Dreamscape Media, LLC
3. Ⓟ 2020 Dreamscape Media, LLC
4. Ⓟ 2020 Dreamscape Media, LLC
All tonies' Book Tonies feature unabridged text that reflects the language and content of the original publication. Certain titles may include strong or mature language and themes that some listeners may find inappropriate or sensitive for young children. Given the publication date, titles may contain outdated cultural references, language, or themes that reflect the historical context in which they were written. We encourage caregivers to review the content of each title prior to purchase to ensure it aligns with their preferences and values.
Minecraft: The Island
The Island is the first official Minecraft novel, narrated by Jack Black. It follows a brave hero stranded within the world of Minecraft who must unlock the mysteries of a strange island to survive. With the help of makeshift tools and a cow, our hero uses courage and creativity to survive.
Minecraft: The Mountain
In this exciting sequel, our stranded explorer navigates a tundra, facing deadly mobs and isolation. That is, until a skilled castaway named Summer appears to save them. Together, they must overcome their lone-wolf instincts and learn to work as a team, using Summer’s mountain fortress as a temporary refuge, if they hope to survive and find a way home.
Minecraft: The Village
Stranded heroes Guy and Summer journey through dangerous lands in search of home. They discover a village, befriend its residents, and soon face powerful new enemies after a villager disappears. Using what they’ve learned, the duo must work together to protect the village and overcome the looming threat.
Toniebox sold separately.
Minecraft, the Minecraft logo, the Mojang Studios logo and the Creeper logo are trademarks of Microsoft Corporation. ℗ Penguin Random House LLC.
All tonies' Book Tonies feature unabridged text that reflects the language and content of the original publication. Certain titles may include strong or mature language and themes that some listeners may find inappropriate or sensitive for young children. Given the publication date, titles may contain outdated cultural references, language, or themes that reflect the historical context in which they were written. We encourage caregivers to review the content of each title prior to purchase to ensure it aligns with their preferences and values.
